Okay. You, and a bunch of your friends, are going off to colonize an alien planet.
You know that this planet has:
Gravity, heat, light, temporal cycles, elemental resources, and weather that are close enough to Earth's that most reasonably adaptable Earth species can survive and breed there.
A functioning carbohydrate-based planetary ecosystem that does basic things like keep the atmosphere oxygenated and soils fertile and dead things rotting and oceans thawed and all the other cycles rolling, and has been around long enough that much of the geology is fossilized (so there are probably coal and petroleum and carbonite deposits, etc.)
A fairly large landmass with a subtropical/Mediterranean-like climate with warm temperatures year-round, no major extreme weather, and ample seasonal rainfall, where you are planning to settle.
However, the planet's biology is not close enough to Earth's that Earth life can interact with it on any complex level. You can count on being able to use native life for things like fibers and building material and fuel and maybe latex and dyes, but anything you want to eat or use for medicine you'll have to bring with you. Along with pollinators and symbiotic fungi and any other life needed to keep that life going. And you're going to need to be self-sufficient within a year or two of arrival, with a fairly small initial population and very limited technological resources. On the plus side, local diseases, pests, and predators are mostly going to ignore anything Earth-based.
If you could have your pick of all species currently alive anywhere on Earth(and maybe a few that are recently extinct, and maybe a few that need a tiny bit of gene-tinkering first), what among Earth life would you bring with you? I am especially interested for species that aren't currently common food products in Europe/North America.
You know that this planet has:
Gravity, heat, light, temporal cycles, elemental resources, and weather that are close enough to Earth's that most reasonably adaptable Earth species can survive and breed there.
A functioning carbohydrate-based planetary ecosystem that does basic things like keep the atmosphere oxygenated and soils fertile and dead things rotting and oceans thawed and all the other cycles rolling, and has been around long enough that much of the geology is fossilized (so there are probably coal and petroleum and carbonite deposits, etc.)
A fairly large landmass with a subtropical/Mediterranean-like climate with warm temperatures year-round, no major extreme weather, and ample seasonal rainfall, where you are planning to settle.
However, the planet's biology is not close enough to Earth's that Earth life can interact with it on any complex level. You can count on being able to use native life for things like fibers and building material and fuel and maybe latex and dyes, but anything you want to eat or use for medicine you'll have to bring with you. Along with pollinators and symbiotic fungi and any other life needed to keep that life going. And you're going to need to be self-sufficient within a year or two of arrival, with a fairly small initial population and very limited technological resources. On the plus side, local diseases, pests, and predators are mostly going to ignore anything Earth-based.
If you could have your pick of all species currently alive anywhere on Earth(and maybe a few that are recently extinct, and maybe a few that need a tiny bit of gene-tinkering first), what among Earth life would you bring with you? I am especially interested for species that aren't currently common food products in Europe/North America.
From:
no subject
2) Birds. Mostly small species (wrens, sparrows, robins, humming birds, etc)
3) BATS - damned good for pollination, keep the insect population down AND can be used to help with fertilizer. (Don't judge. Bat guano's good for it!)
4) Horses/goats/sheep - farming herd beasts. Manure, and all that jazz.
I think that's about all I can think of right now, but I'll probably come up with something later.
From:
no subject
I was thinking of going boring and just bringing Apis mellifera as the main pollinator - a fair number of staple crops are wind-pollinated, and honeybees are so useful in other ways - wax, honey, edible larvae, anti-inflammatories - and so easy to control and propagate - that unless there was a particular crop I really wanted that needed some other pollinator, bees seemed like the best choice.
But, ooh, bats! Bats are awesome. I would love the excuse to have bats as part of the basic colonization set. If you could only bring one bat species, which one would you bring?
Fertilizer shouldn't really be a major issue though - like I mentioned, they're only settling planets that already have functioning nitrogen and phosphorus and carbon cycles that are compatible with Earth biology, so they can get basic fertilizers from the natives.
I'm thinking the ruminant they bring is goats - adaptable, smart, give milk, fiber, meat, and can be used as draught animals - unless someone has a better suggestion. Bring goats, with the hope that they'll be able to semi-domesticate at least a couple of native animals to help out with ploughing and stuff within a few human generations. But then I need to think about fodder crops for the goats...
From:
no subject
From:
no subject
From:
no subject
From:
no subject
They've also used camels, llamas, alpacas, yak, buffalo, and kine for all of those. And I'm sure others, too. (Okay, llamas and alpacas aren't traditionally dairy animals, but you get some milk, and you could probably get them there with a century or so of directed breeding.) Rabbits and chinchillas give meat and wool; dogs give meat, draught, fiber and defense (among other things)...
...so if I have to pick one as the best?
I'm actually leaning against sheep, because they're stupid, and they overgraze, and they need lots of supervision, and the main thing they're good for is creating a wool surplus; if you aren't planning to export wool, or swim in the stuff (which my isolated sub-tropical colony won't be) they don't really seem like the best choice. I could be wrong, though.
From:
no subject
From:
no subject
And I see people have the necessary symbiotic mycorrhizal fungi already worked out, too.
From:
no subject
Aloe vera should grow well. Mango and passionfruit and other standard fruits. Grapes! Sugarcane and cotton, maybe? Wattle, finger lime, Davidson's plum, emu apples, riberry, New Zealand spinach maybe, lemon aspen, mountain pepper, macadamia.
If there's danger of bushfires then I'd pick some eucalypts etc. that come back quickly from fire.
From:
no subject
From:
no subject
Is wattle widely used for food (or was it in the past)? I know you can eat the seeds, but I had never thought of them as a staple. And emus are definitely a thought.
From:
no subject
You'll probably also want a shorthaired farmdog like a blue heeler or a koolie, rather than your classic border collie, due to the heat? I have no idea what breeds US farmers use!
From:
no subject
(Most of the farms in my part of the US don't need herding dogs, so for working farm dogs they tend to go for something like a rat terrier or a Carolina yaller dog, often not anything even vaguely like purebred. Or hunting dogs that only do farm-work as a hobby. In the cattle-ranching areas of the West and Southwest, it's usually the Australian breeds, collies, or Australian/collie mixes, depending on how far north you go. ETA: And I have just discovered that the dog Americans call an Aussie dog is not actually an Australian breed. Oh, America. So, Blue Heelers, Aussie dogs which aren't actually Australian, and border collies, then.)
From:
no subject
the dog Americans call an Aussie dog is not actually an Australian breed.
Haha, what! *googles* Oh wow, those things have waaaaay too much fur.
From:
no subject
A ranch is approximately the size of Belgium and has cows and/or sheep on it, and has ranch dogs like Aussie dogs.
A farm is a few dozen to a few thousand acres, and has plants, dairy, and/or poultry, usually; sometimes pigs or a few dozen steers. Surely Australia has some farms that *aren't* cattle stations the size of Belgium? In Queensland maybe? :D
From:
no subject
From:
no subject
Do you have a fairly thorough idea of what the colony's plant life is capable of? Because I'm thinking that silkworms (and the mulberry bushes they feed upon) might be a good idea, as well as rubber trees. Also if you need something quick-growing that has multiple applications, hemp is good stuff, though your characters' opinions may vary.
Bananas/plantains could make a good staple foodstuff.
See also the Wiki pages on herbalism and plants used as medicine.
I'm guessing that you'll want a source (or a few sources) of caffeine or other stimulants, some things that ferment well to make alcohol (which has industrial and some medicinal applications beyond simply intoxicating people), a range of pain relief options, etc.
From:
no subject
I was actually thinking about breadfruit - they supply an excellent staple crop (like plantain, but easier), give a semi-usable latex, and have medicinal uses.
I'm debating what to bring as their stimulant of choice. There will be something, yes, but so many choices! Kola, coca, cacao, tea, betel and areca, coffee, guarana ... and those are just the first that come to mind. If you could only pick one, which would you pick?
They're definitely going to bring some yeasts, for alcohol and bread and cheese and yoghurt and so on; I don't know if it would be necessary to bring a crop *just* to ferment, though. And they're going to bring some bacterial strains that produce antibiotics, and maybe a few other useful pharmaceutical-producing bacterial strains. Though I'm not sure what would go into a basic pharmacopeia, and what you would want to get herbally. Also while I can name lots of medicinal herbs that do various things, I'm not sure which I'd pick if I had to pick only a few!
Off the top of my head, I'd want, as the very basics: at least two painkiller choices, a sedative, a febrifuge, an anti-inflammatory, an anti-biotic, an anti-histamine, insulin, birth control, and a general immunosuppressant. But I'm probably forgetting something. Some of those I could cheat and use engineered bacterial strains; some could be multi-purpose. With a limited labor pool, they won't be able to grow everything, so it's going to have to be triage, especially on the medicinals.
They aren't going to have many serious infectious diseases, since they aren't bringing many and they'll have a fairly small population pool for breeding more, but there will be all that results from our various friendly flora, and trauma, and all the ways the human body can attack itself.
From:
no subject
One that I would want to make sure was around if your folks are going to be around a lot of strange flora and fauna is epinephrine of some form. Being able to bring people out of anaphylactic shock = good. :)
Also, this one's a fairly simple chemical with a long history of use rather than a plant-derived medicine, but Magnesium sulfate, aka Epsom salt. VERY important if you're wanting to have basic medical means of dealing with some of the trickier pregnancy complications, and has many other medical uses as well.
What is the situation on this planet for mining, etc.? Can it be usefully done, and should it be? Or will this just completely screw up the local ecology?
From:
no subject
I've actually spent quite a while pondering/researching whether allergies would be more or less of a problem with non-Earth-evolved biota.
Most (type 1) allergies are reactions to specific proteins, and if I'm positing alien biota don't use anything that can pass as Earth protein (which seems reasaonable - you need a carbohydrate-based biota to get free oxygen in the atmosphere on an Earthlike planet, but you don't necessarily need Earth amino acids), then the native biota, it seems like, *shouldn't* trigger allergies in humans.
On the other hand, that could be the equivalent of living in a hyperclean environment, and trigger more immune reactions in the humans. And on the third hand, it's possible that with exposure, human immune systems could learn to react with the alien proteins.
SF as a whole seems to be split on the question, and I've never seen a serious discussion of it by experts.
But, anyway, they'll definitely want some kind of anti-allergy drug - an adrenaline like epinephrine or an H1 antagonist like Benadryl, or both. Unfortunately I am having very little luck finding out how you *make* an H1 antagonist; there's always jewelweed and plantain, I guess.
The idea is that nearly all the planets being colonized have those conditions, so we want a basic kit of the stuff every colony ship carries. Most of them will have reasonably accessible and a good variety of mineral resources, though, and you always do a comprehensive mineral survey early on, while you still have aerial/orbital mapping capabilities. So anything that can be mined is there, and they have the know-how to extract most of it, yes.
From:
no subject
From:
Try this...
From:
Re: Try this...
From:
no subject
Emmer is an old, wild and highly robust cultivar of wheat, so I'd bring that too, but it's very important to have multiple sources of carbohydrates. The UN (I think) maintains a list of under-utilized crops, many of which are staple foods that are largely obscure outside of their native culture. That's a great place to pick up on some interesting species you'd never think of otherwise.
I would also place emphasis on wind-pollinated plants, under the assumption that there's limited space/resources, and catering to the specific pollination needs of a lot of flowering plants would be a pain in the ass. Seed dispersal isn't a concern, quite the contrary, you'd want to avoid letting the Earth species run rampant. Insect-eating bats for population control might be a good idea, though. Or else small reptiles or amphibians.
Olives are good, and they age well, but it takes them decades to reach harvestable maturity. You'd need a backup source of oil, like canola or flax. In general, if you want to be self-sufficient in a year or two, your first line of crops need to be perennials that will quickly give a crop without immediately failing and having to be re-sown. In a pseudo-Mediterranean climate, tomatoes and cucumbers are a good choice, but again, variety is important.
Medically, it's hard to be well-prepared. Microorganisms will always adapt more quickly, so probably your best resource would be a team of crackshot workaholic microbiologists. Corticostereoids are a must, though, because of the sheer breadth of autoimmune conditions. I have no idea how they're produced, though.
From:
no subject
Sheep, relatively small, easily herded, good protein, clothing fiber, lanolin (for dry, cracked, farming in the weather skin and probably for ointments as well), writing material if necessary and good fertilizers.
From:
no subject
They're both great if your goal is to have a large surplus of something that's easily commodified - in other words, if you're empire-building - but in terms of trying to build a small, sustainable community (especially in a climate with a long growing season, where having winter stores isn't vital) they have some pretty significant downsides in terms of labor and environmental costs, compared to using things like root vegetables or beans as staple starches.
And you don't need bread for penicillin! I think the strain that eventually worked best in the end was actually from a tomato or something like that. (they will be growing their bacterial medicinals in culture media, I suspect.)
From:
no subject
Med climate doesn't grow most fruits and veg all year. It does some winter veg fairly easily (broccoli, brussels sprouts, similar), but tomatoes and the like only through early/mid autumn really. Late winter and early spring (equiv of Jan-March) would be pretty bare.
From:
no subject
From:
no subject
From:
no subject
From:
no subject
That also means vegetable life has to come first, as a bottom feeder, and that brings with it the issue of which native plants you're displacing to make room for stuff your bats can digest. If you're looking for environmental conflict in your story a miscalculation in this area is a good non-epic problem to introduce.
From:
no subject
I'm mostly going to be writing about the period several generations after a colony's well established, so luckily I don't need to work out all the details - just a basic idea of what they might have around, with an ecology that isn't utterly broken.
From:
no subject
From:
no subject
From:
no subject